Posted on July 14th, 2004
Down at www.pnflashgames.com a flash game competition will run between July 24th and July 31st.
First prize an autographed copy of “Flash MX 2004 Game design demystified” by Jobe Makar. The game theme will be unveiled on July 24th, as the contest starts. Read more detailed info about it HERE!
A nice occasion for all actionscripters out there!
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Posted on July 13th, 2004
In the our Games section you will find a great edition of the “Rubik Cube” and we have also added an article about the game explaining how it was done.
Also we’ve added a number of tutorials about 3D rendering in flash and 3D collision detection.
The game and the articles are all by Eric Lin.
You can check the game here and the articles here.
Have fun
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Posted on July 4th, 2004
The July Spotlight issue is online!
This month we’ll take a closer look at “Run ‘n Roll”, the latest work by Yamago.
The game features both single player and multiplayer modes, player customizations and lots of game levels and challenges. A must try for all web games addicts!
Read the interview with the Yamago developers HERE
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Posted on July 2nd, 2004
During these hot July days we’ve added some fresh new prototypes for you to play with 
A basic Flash + PHP/MySQL highscore tutorial by Ihoss, an interesting 2D elastic collision system by M4g3 and a friction prototype by Lomadrian
You find them all in the main list of our Article section!
Stay tuned…
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Posted on June 29th, 2004
The authors of “N” (see our May 2004 Spotlight) have released a set of very interesting tutorials about the collision system implemented in their game.
There is a lot of detailed infos and interactive prototypes to test the concepts being explained. Well done, Metanet!
Thanks to boldergeizd for finding the link. Read the tutorial HERE.
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