Posted on March 17th, 2004
I’ve found two interesting articles that are worth reading.
The first one is about game development complexity » Game Development: Harder Than You Think
The second one deals with gameplay tuning » Difficulty in dexterity-based platform games.
Nice reading!
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Posted on March 10th, 2004
Jobe Makar, from Electrotank, has released the sources of his Pixel Cannon game, a realtime multiplayer game presented in San Francisco for the Flash Forward 2004 conference.
The demo is made up of the game engine, the Electroserver plugin and even a level editor for custom game maps.
You can download the material from Electrotank site.
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Posted on March 7th, 2004
The new March 2004 Spotlight issue is online.
This month we’re talking about multiplayer games with the French developer Nilsen Filc who is going to release (under LGPL license) a powerful and multiplatform server for multiuser Flash games.
Read more HERE
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Posted on March 6th, 2004
A new game from a new submitter! Deviance sent us a tetris clone: Manic Ball.
Play it in our Games section!
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Posted on February 29th, 2004
Three new games added in the Games section: Mooncave, Sheepteroids and Switchit.
The games were kindly submitted by Bill Deakin, and you can check more of his works HERE
Have fun!
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