Archive for August 30th, 2005

Advanced Character Physics

Posted on August 30th, 2005

Thomas Jacobsen, head of research and development at IO Interactive and creator of the physics simulation and the 3D pathfinder for IO’s game “Hitman: Codename 47″, gave us permission to publish his well known article about Advanced Character Physics.
This paper is not specific to Flash programming, but it’s a great resource for game development in […]

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New resources

Posted on August 30th, 2005

Games and Articles sections updated: we published a new prototype (developed by Triqui) to create an “Indiana Jones map effect”, and a new game by Lomadrian called Stop.
Have fun!

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