ActionScript 2 benefits in game development

In a new article Lapo discusses some of the features of Actionscript 2.0 and how they can be used to better organize the code in a game / game engine. If you’re totally new to this topic, please read the Joey Lott’s introduction to AS 2.0 before starting with this one.

As always you can find these articles in the Articles section.

Entry posted on Monday, December 22nd, 2003 at 08:32
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