Archive for March, 2004

New SpotLight issue online!

Posted on March 27th, 2004

The April 2004 Spotlight issue is online!
This month we feature Jobe Makar from Electrotank who has recently done an interesting presentation at “Flash Forward 2004″ about realtime multiplayer Flash games.
Don’t miss it

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GameReviews: feedback required

Posted on March 26th, 2004

In the next months we’ll be working on some major enhancements of the website.
One of the most interesting innovation we’d like to introduce is “Flash Game Reviews”
If you’re interested please read this POST in our forums ane leave your comments.
Thank you

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New game online

Posted on March 26th, 2004

A new addictive puzzle game is online in the Games section.
The game was submitted by Bill Deakin.

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Interesting articles…

Posted on March 17th, 2004

I’ve found two interesting articles that are worth reading.
The first one is about game development complexity » Game Development: Harder Than You Think
The second one deals with gameplay tuning » Difficulty in dexterity-based platform games.
Nice reading!

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Realtime Multiplayer Source code

Posted on March 10th, 2004

Jobe Makar, from Electrotank, has released the sources of his Pixel Cannon game, a realtime multiplayer game presented in San Francisco for the Flash Forward 2004 conference.
The demo is made up of the game engine, the Electroserver plugin and even a level editor for custom game maps.
You can download the material from Electrotank site.

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