New Spotlight available!

Posted on November 11th, 2007

Hello fellow gamers,
we have a new spotlight interview available, this month talking about Flash Mobile Game Development and Flash Lite.

We had the pleasure to interview Mariam Dholkawala, a mobile games developer who has been developing and evangelizing Flash as a mass mobile entertainment consumption platform in India for almost 3 years and online gaming for more than 6 years.

Enjoy the reading

Here’s another mobile gaming article that we published some time ago, by the same author

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New resources online

Posted on November 10th, 2007

You probably noticed that lately we are trying to update more often than in the past months, at least once or twice a week.

Today it’s time to go on learning OOP techniques using Actionscript 3: Eitan Avgil submitted a new tutorial showing how to create a simple (but effective) puzzle game. Full source code is included. Check it out.

You will also find a quite “curious” game in our Games area: its title is… Curious?, a point and click adventure game developed by Kerb and promoting the University of Salford in the UK. “Be open minded and make things happen”… and dont’ forget to rate and comment it!

Have fun!

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New games

Posted on November 6th, 2007

Two new contributors submitted their games:

  • Air Blobs, developed by GameFalls, is a quite classic puzzle game in which you have to clear the playing board by putting three or more blobs of the same color in a vertical or horizontal line to make them vanish
  • Escape From Hartwell is an old style adventure game developed by Joel Evans.

Have fun, and don’t forget to leave our comments to the authors!

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New games published

Posted on November 2nd, 2007

Two new games have been published in our Games section. Play them, rate them, and leave your comments! Have fun!

Asteroids Revenge III, developed by Adam Shroeder, is an excellent revisiting of the old classic Asteroids… but this time you are the asteroid!
The game features: 25 levels, final boss, a free-for-all level to compete for high scores, power-up selection after each level, many different enemy types and behaviors, etc.

We Are Legend, by Dan Hoelck, is a rhythm-based game ala “Guitar Hero”, but inspired by classic zombie-destroying games.

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New article: tile game layout in as3

Posted on October 29th, 2007

Eitan Avgil, to whom we owe our apologies for the long time it took to publish it, sent us an article showing the basics in tile games creation using as3 and an OOP approach.

You can read it here.

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