Advanced Character Physics

Thomas Jacobsen, head of research and development at IO Interactive and creator of the physics simulation and the 3D pathfinder for IO’s game “Hitman: Codename 47″, gave us permission to publish his well known article about Advanced Character Physics.
This paper is not specific to Flash programming, but it’s a great resource for game development in general.
You can read it here, in our Articles section.

Entry posted on Tuesday, August 30th, 2005 at 12:29
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