ࡱ> HIRoot Entryp|YrRASHV msContentsJPage 13)Symbol 12456789:;<=>?@ABCDEFGKLMNOPQRSTUVWXYZ[\]^_`abclmnopqrstuvwxyz{|}~Root Entryp|YrRASH@sContentsBPage 1"Symbol 1  !"#$%&'()*+,-./01defghijkCPicPage CPicLayer CPicFrameff00?}vf00?8 Layer 1OOCPicPage CPicLayer CPicFrame?Zz/* Chris Lindsey 06/17/05 chris.chrislindsey218@gmail.com Based on John Conway's Game of Life. */ //Initialize the array which will show the screen. var screen:Array = new Array(); //This array contains what will be shown when the program starts. //This array can be freely modified in size and content without //changing any other code. screen[ 0] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 1] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 2] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 3] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 4] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 5] = new Array(0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0); screen[ 6] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 7] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 8] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 9] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[10] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); //----------------Becareful When Altering Below Code--------------- //This array will hold the calculation results. It is initialized //with the same height as the main array. var work:Array = new Array(screen.length); //This loop sets the width of the calculation holder array to the //same as the screen array. Then the array is filled with '0's. for(var y:Number = 0; y < screen.length; y++) { work[y]= new Array(screen[0].length); for(var x:Number = 0; x < screen[0].length; x++) { work[y][x] = 0; }; }; //The initial screen array is drawn the program is loaded. _root.onLoad = function():Void { drawScreen(screen); }; //The program will run one loop every time the 'ENTER' key is pressed. _root.onEnterFrame = function():Void { if(Key.isDown(Key.ENTER)) { iterate(screen, work); }; }; //This function draws the 'screen' array. function drawScreen(map):Void { for(var y:Number = 0; y < map.length; y++) { for(var x:Number = 0; x < map[0].length; x++) { //This pos variable generates a unique number for each cell. var pos:Number = x + (y * map[0].length); _root.attachMovie("cell", "cell_" + pos, pos); _root["cell_" + pos]._x = x * 16; _root["cell_" + pos]._y = y * 16; _root["cell_" + pos].gotoAndStop(map[y][x] + 1); }; }; }; //This is the heart of the program. It takes in two arrays, one to read from //and one to write to. When it is done writing, the array with the new //calculations is copied to the 'screen' array. This array is then drawn. function iterate(world:Array, world2:Array):Void { for(var y:Number = 0; y < world.length; y++) { for(var x:Number = 0; x < world[0].length; x++) { //This variable keeps track of how many neighbors each cell has. var count:Number = 0; //These 'if' statements check a cell's eight neighbors. //If they find living cells, count is increased by one. if(world[y + 1][x] == 1) count++; if(world[y - 1][x] == 1) count++; if(world[y][x + 1] == 1) count++; if(world[y][x - 1] == 1) count++; if(world[y + 1][x + 1] == 1) count++; if(world[y - 1][x - 1] == 1) count++; if(world[y - 1][x + 1] == 1) count++; if(world[y + 1][x - 1] == 1) count++; //These four 'if' statements govern the entire game. //If a dead cell has three neighbors, it becomes alive. if(world[y][x] == 0 && count == 3) world2[y][x] = 1; //If a living cell has one or no neighbors, it dies as if by lonliness. if(world[y][x] == 1 && count < 2) world2[y][x] = 0; //If a living cell has more then four neighbors, it 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Hold enter to run.textzxG0}visibletruevisible[Y۹DhbBM|Other minHeight0 minHeightػAAOSizeminWidth0minWidth>2MrSSize<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='Scene 1' oldCopiedComponentPath='1'> <property name="text"> <schema name="String" base="String" class="mx.data.types.Str" required="true" readonly="false" writeonly="true" category="simple" original="true"> <properties> <property name="defaultLabel" value="" /> <property name="defaultUIControl" value="" /> <property name="maxLength" value="" /> <property name="minLength" value="" /> </properties> </schema> </property> </component> ?Zz/* Chris Lindsey 06/17/05 chris.chrislindsey218@gmail.com Based on John Conway's Game of Life. */ //Initialize the array which will show the screen. var screen:Array = new Array(); //This array contains what will be shown when the program starts. //This array can be freely modified in size and content without //changing any other code. screen[ 0] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 1] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 2] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 3] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 4] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 5] = new Array(0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0); screen[ 6] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 7] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 8] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[ 9] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); screen[10] = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); //----------------Becareful When Altering Below Code--------------- //This array will hold the calculation results. It is initialized //with the same height as the main array. var work:Array = new Array(screen.length); //This loop sets the width of the calculation holder array to the //same as the screen array. Then the array is filled with '0's. for(var y:Number = 0; y < screen.length; y++) { work[y]= new Array(screen[0].length); for(var x:Number = 0; x < screen[0].length; x++) { work[y][x] = 0; }; }; //The initial screen array is drawn the program is loaded. _root.onLoad = function():Void { drawScreen(screen); }; //The program will run one loop every time the 'ENTER' key is pressed. _root.onEnterFrame = function():Void { if(Key.isDown(Key.ENTER)) { iterate(screen, work); }; }; //This function draws the 'screen' array. function drawScreen(map):Void { for(var y:Number = 0; y < map.length; y++) { for(var x:Number = 0; x < map[0].length; x++) { //This pos variable generates a unique number for each cell. var pos:Number = x + (y * map[0].length); _root.attachMovie("cell", "cell_" + pos, pos); _root["cell_" + pos]._x = x * _root["cell_" + pos]._width; _root["cell_" + pos]._y = y * _root["cell_" + pos]._height; _root["cell_" + pos].gotoAndStop(map[y][x] + 1); }; }; }; //This is the heart of the program. It takes in two arrays, one to read from //and one to write to. When it is done writing, the array with the new //calculations is copied to the 'screen' array. This array is then drawn. function iterate(world:Array, world2:Array):Void { for(var y:Number = 0; y < world.length; y++) { for(var x:Number = 0; x < world[0].length; x++) { //This variable keeps track of how many neighbors each cell has. var count:Number = 0; //These 'if' statements check a cell's eight neighbors. //If they find living cells, count is increased by one. if(world[y + 1][x] == 1) count++; if(world[y - 1][x] == 1) count++; if(world[y][x + 1] == 1) count++; if(world[y][x - 1] == 1) count++; if(world[y + 1][x + 1] == 1) count++; if(world[y - 1][x - 1] == 1) count++; if(world[y - 1][x + 1] == 1) count++; if(world[y + 1][x - 1] == 1) count++; //These four 'if' statements govern the entire game. //If a dead cell has three neighbors, it becomes alive. if(world[y][x] == 0 && count == 3) world2[y][x] = 1; //If a living cell has one or no neighbors, it dies as if by lonliness. if(world[y][x] == 1 && count < 2) world2[y][x] = 0; //If a living cell has more then four neighbors, it dies as if by over crowding. if(world[y][x] == 1 && count > 3) world2[y][x] = 0; //A living cell with more then one but less then four neighbors stays alive. if(world[y][x] == 1 && count > 1 && count < 4) world2[y][x] = 1; }; }; //This loop copies the calculated array to the screen array. for(var y:Number = 0; y < world.length; y++) { for(var x:Number = 0; x < world[0].length; x++) { world[y][x] = world2[y][x]; }; }; //The screen is drawn. drawScreen(world); }; Layer 1OOo0Vector::External Player%PublishHtml      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQ8 CDocumentPagePage 1Scene 1$`BrBSymbol 1cell`BcellSymbol 1ccBCSwfPageMedia 1LabelD5@pB9Labelmx.controls.Label~C:\Documents and Settings\Chris 2\Local Settings\Application Data\Macromedia\Flash MX 2004\en\Configuration\TMPd339fi996r..swfaCWSiPx; \ug{3f?v1mw^cϘY1ۙcϏ݄I! 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modified="1062623344"> <include id="__Packages.mx.styles.CSSSetStyle" /> <exportAfter id="__Packages.mx.core.UIComponent" /> <exportAfter id="__Packages.mx.managers.FocusManager" /> <exportAfter id="__Packages.mx.managers.OverlappedWindows" /> </asset> <asset id="__Packages.mx.styles.CSSSetStyle" src="mx.styles.CSSSetStyle.asi" modified="1085486404"> <include id="__Packages.mx.styles.StyleManager" /> <exportAfter id="__Packages.mx.styles.CSSStyleDeclaration" /> </asset> </component> </componentPackage> Media 1Bitmap 1 Label.pngpBpB82Hx 0 DX+BW`V`ݨ*% /~BKԾ*%g"^&ꨇZL΂wYler̓$b XsN,}[$RڜY?3&4tob]={R\5?LD˙0\ֿ=WLabelLabel Label.swfD5@ BoundingBox BoundingBox Label.swfw>DefaultsDefaults Label.swfE>!__Packages.mx.skins.halo.Defaults Label.swf FocusManager FocusManager Label.swf-[@ FocusRect Label.swfUIObject Label.swf#__Packages.mx.managers.FocusManager Label.swf FocusRect FocusRect Label.swf3c> BoundingBox Label.swf"__Packages.mx.skins.halo.FocusRect Label.swf UIComponent UIComponent Label.swf:?UIObject Label.swf FocusManager Label.swfUIComponentExtensions Label.swf__Packages.mx.core.UIComponent Label.swfUIComponentExtensionsUIComponentExtensions Label.swf:?,__Packages.mx.core.ext.UIComponentExtensions Label.swfUIObjectUIObject Label.swf ;?Defaults Label.swfUIObjectExtensions Label.swf__Packages.mx.core.UIObject Label.swfUIObjectExtensionsUIObjectExtensions Label.swf:?)__Packages.mx.core.ext.UIObjectExtensions Label.swf__Packages.mx.controls.Label__Packages.mx.controls.Label Label.swfDv@__Packages.mx.core.UIObject Label.swfmx.controls.Label-import mx.core.UIObject; [TagName("Label")] [IconFile("Label.png")] intrinsic class mx.controls.Label extends mx.core.UIObject { public function Label(); public var __autoSize:String; public var _color; public function adjustForAutoSize(); [Inspectable(enumeration="left,center,right,none",defaultValue="none")] function get autoSize():String; function set autoSize(v:String):Void; public var className:String; public var clipParameters:Object; public function draw(Void):Void; public function getHtml():Boolean; public function getText():String; [Inspectable(defaultValue=false)] function get html():Boolean; function set html(value:Boolean):Void; public function init(Void):Void; public var initText:String; public var initializing:Boolean; public var labelField:TextField; static var mergedClipParameters:Boolean; public function setColor(col:Number):Void; public function setEnabled(enable:Boolean):Void; public function setHtml(value:Boolean):Void; public function setText(t:String):Void; public function size(Void):Void; function get styleSheet():TextField.StyleSheet; function set styleSheet(v:TextField.StyleSheet):Void; static var symbolName:String; static var symbolOwner:Object; public var tabChildren:Boolean; public var tabEnabled:Boolean; [Inspectable(defaultValue="Label")] [Bindable("writeonly")] function get text():String; function set text(t:String):Void; public var useHandCursor:Boolean; static var version:String; }; #__Packages.mx.controls.SimpleButton#__Packages.mx.controls.SimpleButton Label.swfWT@__Packages.mx.core.UIComponent Label.swfmx.controls.SimpleButtonaimport mx.core.UIComponent; [Event("click")] [TagName("SimpleButton")] intrinsic class mx.controls.SimpleButton extends mx.core.UIComponent { public function SimpleButton(); public var __emphasized:Boolean; public var __emphatic:Boolean; public var __emphaticStyleName:String; public var __state:Boolean; public var __toggle:Boolean; public var autoRepeat:Boolean; public var boundingBox_mc:MovieClip; public var btnOffset:Number; public var buttonDownHandler:Function; public function calcSize(Void):Void; public function changeIcon(tag:Number, linkageName:String):Void; public function changeSkin(tag:Number, linkageName:String):Void; public var className:String; public var clickHandler:Function; public function createChildren(Void):Void; public var detail:Number; public var dfi; public var dfs; public var disabledIcon:Object; public var disabledSkin:Object; public var downIcon:Object; public var downSkin:Object; public function draw(Void):Void; public var dti; public var dts; function get emphasized():Boolean; function set emphasized(val:Boolean); static var emphasizedStyleDeclaration; static var falseDisabled:Number; public var falseDisabledIcon:String; public var falseDisabledIconEmphasized:String; public var falseDisabledSkin:String; public var falseDisabledSkinEmphasized:String; static var falseDown:Number; public var falseDownIcon:String; public var falseDownIconEmphasized:String; public var falseDownSkin:String; public var falseDownSkinEmphasized:String; static var falseOver:Number; public var falseOverIcon:String; public var falseOverIconEmphasized:String; public var falseOverSkin:String; public var falseOverSkinEmphasized:String; static var falseUp:Number; public var falseUpIcon:String; public var falseUpIconEmphasized:String; public var falseUpSkin:String; public var falseUpSkinEmphasized:String; public var fdi; public var fds; public var fri; public var frs; public var fui; public var fus; public function getLabel(Void):String; public function getSelected():Boolean; public function getState(Void):Boolean; public function getToggle(Void):Boolean; public var iconName:Object; public var idNames; public function init(Void):Void; public var initializing:Boolean; public var interval; public function keyDown(e:Object):Void; public function keyUp(e:Object):Void; public var linkLength:Number; public function onDragOut(Void):Void; public function onDragOver(Void):Void; public function onKillFocus(newFocus:Object):Void; public function onPress(Void):Void; public function onPressDelay(Void):Void; public function onPressRepeat(Void):Void; public function onRelease(Void):Void; public function onReleaseOutside(Void):Void; public function onRollOut(Void):Void; public function onRollOver(Void):Void; public var phase:String; public var preset:Boolean; public var refNames; public function refresh(Void):Void; public function removeIcons(); public var rolloverIcon:Object; public var rolloverSkin:Object; function set selected(val:Boolean); [Inspectable(defaultValue=false)] function get selected():Boolean; public function setEnabled(val:Boolean):Void; public function setIcon(tag:Number, linkageName:String):Object; public function setLabel(val:String):Void; public function setSelected(val:Boolean); public function setSkin(tag:Number, linkageName:String, initobj:Object):MovieClip; public function setState(state:Boolean):Void; public function setStateVar(state:Boolean):Void; public function setToggle(val:Boolean); public function setView(offset:Boolean):Void; public function showEmphasized(e:Boolean):Void; public function size(Void):Void; public var skinName:Object; public var stateNames; public var style3dInset:Number; static var symbolName:String; static var symbolOwner:Object; public var tagMap; public var tdi; public var tds; function set toggle(val:Boolean); [Inspectable(defaultValue=false)] function get toggle():Boolean; public var tri; public var trs; static var trueDisabled:Number; public var trueDisabledIcon:String; public var trueDisabledIconEmphasized:String; public var trueDisabledSkin:String; public var trueDisabledSkinEmphasized:String; static var trueDown:Number; public var trueDownIcon:String; public var trueDownIconEmphasized:String; public var trueDownSkin:String; public var trueDownSkinEmphasized:String; static var trueOver:Number; public var trueOverIcon:String; public var trueOverIconEmphasized:String; public var trueOverSkin:String; public var trueOverSkinEmphasized:String; static var trueUp:Number; public var trueUpIcon:String; public var trueUpIconEmphasized:String; public var trueUpSkin:String; public var trueUpSkinEmphasized:String; public var tui; public var tus; public var upIcon:Object; public var upSkin:Object; function set value(val:Boolean); function get value():Boolean; static var version:String; public function viewIcon(varName:String):Void; public function viewSkin(varName:String, initObj:Object):Void; }; __Packages.mx.core.UIComponent__Packages.mx.core.UIComponent Label.swfpXV?__Packages.mx.core.UIObject Label.swfmx.core.UIComponentimport mx.core.UIObject; import mx.skins.SkinElement; [Event("focusIn")] [Event("focusOut")] [Event("keyDown")] [Event("keyUp")] intrinsic class mx.core.UIComponent extends mx.core.UIObject { public function UIComponent(); public var clipParameters:Object; public function dispatchValueChangedEvent(value):Void; public var drawFocus:Function; [Inspectable(defaultValue=true, verbose=1, category="Other")] public var enabled:Boolean; public function enabledChanged(id:String, oldValue:Boolean, newValue:Boolean):Boolean; public function findFocusFromObject(o:Object):Object; public function findFocusInChildren(o:Object):Object; public var focusEnabled:Boolean; public var focusManager:MovieClip; public var focusTextField:Object; public function getFocus():Object; public function getFocusManager():Object; public var groupName:String; function get height():Number; public function init():Void; public function isParent(o:Object):Boolean; static var kStretch:Number; static var mergedClipParameters:Boolean; public function onKillFocus(newFocus:Object):Void; public function onSetFocus(oldFocus:Object):Void; public var origBorderStyles:Object; public var origBorderValues:Object; public var popUp:Boolean; public function pressFocus():Void; public function releaseFocus():Void; public function setEnabled(enabled:Boolean):Void; public function setFocus():Void; public function setVisible(x:Boolean, noEvent:Boolean):Void; public function size():Void; static var symbolName:String; static var symbolOwner:Object; public var tabEnabled:Boolean; public var tabIndex:Number; static var version:String; function get width():Number; }; __Packages.mx.core.UIObject__Packages.mx.core.UIObject Label.swfpXV?__Packages.mx.skins.SkinElement Label.swf(__Packages.mx.styles.CSSStyleDeclaration Label.swf!__Packages.mx.styles.StyleManager Label.swfmx.core.UIObjectimport mx.styles.StyleManager; import mx.styles.CSSStyleDeclaration; import mx.skins.SkinElement; [Event("resize")] [Event("move")] [Event("draw")] [Event("load")] [Event("unload")] intrinsic class mx.core.UIObject extends MovieClip { public function UIObject(); public function __getTextFormat(tf:TextFormat, bAll:Boolean):Boolean; public var __height:Number; private var __onUnload:Function; public var __width:Number; public var _color; public function _createChildren(Void):Void; private var _endInit:Function; public function _getTextFormat(Void):TextFormat; private var _id:String; private var _maxHeight:Number; private var _maxWidth:Number; private var _minHeight:Number; private var _minWidth:Number; private var _preferredHeight:Number; private var _preferredWidth:Number; private var _tf:TextFormat; public var _topmost:Boolean; public var addEventListener:Function; function get bottom():Number; public var buildDepthTable:Function; public function cancelAllDoLaters(Void):Void; public var changeColorStyleInChildren:Function; public var changeTextStyleInChildren:Function; public var childrenCreated:Boolean; public var className:String; public var clipParameters:Object; public var color:Number; public function constructObject(Void):Void; public var createAccessibilityImplementation:Function; public var createChildAtDepth:Function; public function createChildren(Void):Void; public var createClassChildAtDepth:Function; public function createClassObject(className:Function, id:String, depth:Number, initobj:Object):mx.core.UIObject; public function createEmptyObject(id:String, depth:Number):mx.core.UIObject; public var createEvent:Function; public function createLabel(name:String, depth:Number, text):TextField; public function createObject(linkageName:String, id:String, depth:Number, initobj:Object):MovieClip; public function createSkin(tag:Number):mx.core.UIObject; public function destroyObject(id:String):Void; public var dispatchEvent:Function; public function doLater(obj:Object, fn:String):Void; public function doLaterDispatcher(Void):Void; public function draw(Void):Void; public function drawRect(x1:Number, y1:Number, x2:Number, y2:Number):Void; public var embedFonts:Boolean; public var findNextAvailableDepth:Function; public var fontFamily:String; public var fontSize:Number; public var fontStyle:String; public var fontWeight:String; public function getClassStyleDeclaration(Void):mx.styles.CSSStyleDeclaration; public function getMinHeight(Void):Number; public function getMinWidth(Void):Number; public function getSkinIDName(tag:Number):String; public function getStyle(styleProp:String); public function getStyleName(Void):String; public var handleEvent:Function; function get height():Number; public var idNames:Array; public var ignoreClassStyleDeclaration:Object; public function init(Void):Void; public function initFromClipParameters(Void):Void; public var initProperties:Function; public function invalidate(Void):Void; private var invalidateFlag:Boolean; public function invalidateStyle(Void):Void; function get left():Number; private var lineColor:Number; private var lineWidth:Number; public var marginLeft:Number; public var marginRight:Number; static function mergeClipParameters(o, p):Boolean; public var methodTable:Array; [Inspectable(defaultValue=0, verbose=1, category="Size")] function get minHeight():Number; function set minHeight(h:Number):Void; [Inspectable(defaultValue=0, verbose=1, category="Size")] function get minWidth():Number; function set minWidth(w:Number):Void; public function move(x:Number, y:Number, noEvent:Boolean):Void; public var notifyStyleChangeInChildren:Function; public function redraw(bAlways:Boolean):Void; public var removeEventListener:Function; function get right():Number; function get scaleX():Number; function set scaleX(x:Number):Void; function get scaleY():Number; function set scaleY(y:Number):Void; public function setColor(color:Number):Void; public function setMinHeight(h:Number):Void; public function setMinWidth(w:Number):Void; public function setSize(w:Number, h:Number, noEvent:Boolean):Void; public function setSkin(tag:Number, linkageName:String, initObj:Object):MovieClip; public var setStyle:Function; public function setVisible(x:Boolean, noEvent:Boolean):Void; public function size(Void):Void; public var styleName:String; public var stylecache:Object; static var symbolName:String; static var symbolOwner:Object; public var tabEnabled:Boolean; public var textAlign:String; static var textColorList; public var textDecoration:String; public var textIndent:Number; private var tfList:Object; function get top():Number; public var validateNow:Boolean; static var version:String; [Inspectable(defaultValue=true, verbose=1, category="Other")] function get visible():Boolean; function set visible(x:Boolean):Void; function get width():Number; function get x():Number; function get y():Number; }; ,__Packages.mx.core.ext.UIComponentExtensions,__Packages.mx.core.ext.UIComponentExtensions Label.swfpXV? __Packages.mx.styles.CSSSetStyle Label.swf__Packages.mx.core.UIComponent Label.swf#__Packages.mx.managers.FocusManager Label.swf(__Packages.mx.managers.OverlappedWindows Label.swf!mx.core.ext.UIComponentExtensions:import mx.core.UIComponent; intrinsic class mx.core.ext.UIComponentExtensions { static function Extensions():Boolean; static var FocusManagerDependency; static var OverlappedWindowsDependency; static var UIComponentDependency; static var UIComponentExtended; static var bExtended; }; )__Packages.mx.core.ext.UIObjectExtensions)__Packages.mx.core.ext.UIObjectExtensions Label.swfD5@&__Packages.mx.skins.ColoredSkinElement Label.swf(__Packages.mx.styles.CSSStyleDeclaration Label.swf__Packages.mx.core.UIObject Label.swf__Packages.mx.skins.SkinElement Label.swf"__Packages.mx.styles.CSSTextStyles Label.swf&__Packages.mx.events.UIEventDispatcher Label.swfmx.core.ext.UIObjectExtensionsimport mx.core.UIObject; import mx.styles.CSSStyleDeclaration; import mx.skins.SkinElement; import mx.events.UIEventDispatcher; intrinsic class mx.core.ext.UIObjectExtensions { static var CSSTextStylesDependency; static function Extensions():Boolean; static var SkinElementDependency; static var UIEventDispatcherDependency; static var UIObjectDependency; static var UIObjectExtended; static function addGeometry(tf:Object, ui:Object):Void; static var bExtended; }; $__Packages.mx.events.EventDispatcher$__Packages.mx.events.EventDispatcher Label.swfP@mx.events.EventDispatcher$ intrinsic class mx.events.EventDispatcher { static var _fEventDispatcher:mx.events.EventDispatcher; static function _removeEventListener(queue:Object, event:String, handler):Void; public function addEventListener(event:String, handler):Void; public function dispatchEvent(eventObj:Object):Void; public function dispatchQueue(queueObj:Object, eventObj:Object):Void; static var exceptions:Object; static function initialize(object:Object):Void; public function removeEventListener(event:String, handler):Void; }; &__Packages.mx.events.UIEventDispatcher&__Packages.mx.events.UIEventDispatcher Label.swfqXV?$__Packages.mx.events.EventDispatcher Label.swfmx.events.UIEventDispatcherimport mx.core.UIObject; import mx.events.EventDispatcher; intrinsic class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { public function __addEventListener(event:String, handler):Void; public var __origAddEventListener:Function; public var __sentLoadEvent; static var _fEventDispatcher:mx.events.UIEventDispatcher; static function addKeyEvents(obj:Object):Void; static function addLoadEvents(obj:Object):Void; public function dispatchEvent(eventObj:Object):Void; static function initialize(obj:Object):Void; static var keyEvents:Object; static var loadEvents:Object; static var lowLevelEvents:Object; public function onKeyDown(Void):Void; public function onKeyUp(Void):Void; public function onLoad(Void):Void; public function onUnload(Void):Void; public var owner:Object; public function removeEventListener(event:String, handler):Void; static function removeKeyEvents(obj:Object):Void; static function removeLoadEvents(obj:Object):Void; }; #__Packages.mx.managers.DepthManager#__Packages.mx.managers.DepthManager Label.swfD5@__Packages.mx.core.UIObject Label.swfmx.managers.DepthManageroimport mx.core.UIObject; intrinsic class mx.managers.DepthManager { public function DepthManager(); static var __depthManager:mx.managers.DepthManager; public var _childCounter:Number; public var _parent:MovieClip; public var _topmost:Boolean; public function buildDepthTable(Void):Array; public function createChildAtDepth(linkageName:String, depthFlag:Number, initObj:Object):MovieClip; public function createClassChildAtDepth(className:Function, depthFlag:Number, initObj:Object):mx.core.UIObject; public var createClassObject:Function; static function createClassObjectAtDepth(className:Object, depthSpace:Number, initObj:Object):mx.core.UIObject; public var createObject:Function; static function createObjectAtDepth(linkageName:String, depthSpace:Number, initObj:Object):MovieClip; public function findNextAvailableDepth(targetDepth:Number, depthTable:Array, direction:String):Number; public var getDepth:Function; public function getDepthByFlag(depthFlag:Number, depthTable:Array):Number; static var highestDepth:Number; static private var holder:MovieClip; static var kBottom:Number; static var kCursor:Number; static var kNotopmost:Number; static var kTooltip:Number; static var kTop:Number; static var kTopmost:Number; static var lowestDepth:Number; static var numberOfAuthortimeLayers:Number; static var reservedDepth:Number; public function setDepthAbove(targetInstance:MovieClip):Void; public function setDepthBelow(targetInstance:MovieClip):Void; public function setDepthTo(depthFlag:Number):Void; public function shuffleDepths(subject:MovieClip, targetDepth:Number, depthTable:Array, direction:String):Void; static function sortFunction(a:MovieClip, b:MovieClip):Number; public var swapDepths:Function; static function test(depth:Number):Boolean; }; #__Packages.mx.managers.FocusManager#__Packages.mx.managers.FocusManager Label.swfD5@#__Packages.mx.managers.DepthManager Label.swf#__Packages.mx.controls.SimpleButton Label.swf$__Packages.mx.managers.SystemManager Label.swf)__Packages.mx.core.ext.UIObjectExtensions Label.swf__Packages.mx.core.UIComponent Label.swfmx.managers.FocusManager import mx.core.UIObject; import mx.managers.SystemManager; import mx.controls.SimpleButton; import mx.core.UIComponent; intrinsic class mx.managers.FocusManager extends mx.core.UIComponent { public function FocusManager(); static var UIObjectExtensionsDependency; public var __defaultPushButton:mx.controls.SimpleButton; private var _firstNode:Object; private var _firstObj:Object; private var _foundList:Object; private var _lastNode:Object; private var _lastObj:Object; private var _lastTarget:Object; private var _lastx:Object; private var _needPrev:Boolean; private var _nextIsNext:Boolean; private var _nextNode:Object; private var _nextObj:Object; public function _onMouseDown(Void):Void; private var _prevNode:Object; private var _prevObj:Object; private var _searchKey:Number; public function activate(Void):Void; private var activated:Boolean; public var bDrawFocus:Boolean; public var bNeedFocus:Boolean; public var className:String; public function deactivate(Void):Void; public var defPushButton:mx.controls.SimpleButton; function get defaultPushButton():mx.controls.SimpleButton; function set defaultPushButton(x:mx.controls.SimpleButton); public var defaultPushButtonEnabled:Boolean; static function enableFocusManagement():Void; public function enabledChanged(id:String, oldValue:Boolean, newValue:Boolean):Boolean; public var form; public function getActualFocus(o:Object):Object; public function getFocus(Void):Object; public function getFocusManagerFromObject(o:Object):Object; public function getMaxTabIndex(o:mx.core.UIComponent):Number; public function getMousedComponentFromChildren(x:Number, y:Number, o:Object):Object; public function getNextTabIndex(Void):Number; public function getSelectionFocus():Object; public function getTabCandidate(o:MovieClip, index:Number, groupName:String, dir:Boolean, firstChild:Boolean):Void; public function getTabCandidateFromChildren(o:MovieClip, index:Number, groupName:String, dir:Boolean, firstChild:Boolean):Void; public function handleEvent(e:Object); public function init(Void):Void; static var initialized:Boolean; public function isOurFocus(o:Object):Boolean; public var lastFocus:Object; public var lastMouse:Object; public var lastSelFocus:Object; public var lastTabFocus:Object; public function mouseActivate(Void):Void; function get nextTabIndex():Number; public function onKeyDown(Void):Void; public function onMouseUp(Void):Void; public function onSetFocus(o:Object, n:Object):Void; public function onUnload(Void):Void; public function relocate(Void):Void; public function restoreFocus(Void):Void; public function sendDefaultPushButtonEvent(Void):Void; public function setFocus(o:Object):Void; static var symbolName:String; static var symbolOwner:Object; private var tabCapture:MovieClip; public function tabHandler(Void):Void; static var version:String; public function walkTree(p:MovieClip, index:Number, groupName:String, dir:Boolean, lookup:Boolean, firstChild:Boolean):Void; }; (__Packages.mx.managers.OverlappedWindows(__Packages.mx.managers.OverlappedWindows Label.swfqXV?__Packages.mx.core.UIComponent Label.swf$__Packages.mx.managers.SystemManager Label.swfmx.managers.OverlappedWindows(import mx.managers.SystemManager; import mx.core.UIComponent; intrinsic class mx.managers.OverlappedWindows { static var SystemManagerDependency; static function __addEventListener(e:String, o:Object, l:Function):Void; static function __removeEventListener(e:String, o:Object, l:Function):Void; static function activate(f:MovieClip):Void; static function addFocusManager(f:mx.core.UIComponent):Void; static function checkIdle(Void):Void; static function deactivate(f:MovieClip):Void; static function enableOverlappedWindows():Void; static var initialized:Boolean; static function onMouseDown(Void):Void; static function onMouseMove(Void):Void; static function onMouseUp(Void):Void; static function removeFocusManager(f:mx.core.UIComponent):Void; }; $__Packages.mx.managers.SystemManager$__Packages.mx.managers.SystemManager Label.swfqXV?$__Packages.mx.events.EventDispatcher Label.swf__Packages.mx.core.UIComponent Label.swfmx.managers.SystemManagerimport mx.events.EventDispatcher; import mx.core.UIComponent; [Event("idle")] [Event("resize")] intrinsic class mx.managers.SystemManager { static var __addEventListener:Function; static var __removeEventListener:Function; static var __screen:Object; static private var _initialized:Boolean; static var _xAddEventListener:Function; static var _xRemoveEventListener:Function; static var activate:Function; static var addEventListener:Function; static function addFocusManager(f:mx.core.UIComponent):Void; static var checkIdle:Function; static var deactivate:Function; static var dispatchEvent:Function; static var form:MovieClip; static var forms:Array; static var idleFrames:Number; static function init(Void):Void; static var interval:Number; static var isMouseDown; static function onMouseDown(Void):Void; static var onMouseMove:Function; static var onMouseUp:Function; static function onResize(Void):Void; static var removeEventListener:Function; static function removeFocusManager(f:mx.core.UIComponent):Void; static function get screen():Object; }; &__Packages.mx.skins.ColoredSkinElement&__Packages.mx.skins.ColoredSkinElement Label.swfrXV?mx.skins.ColoredSkinElement intrinsic class mx.skins.ColoredSkinElement { public var _color; public function draw(Void):Void; public var getStyle:Function; public function invalidateStyle(Void):Void; static var mixins:mx.skins.ColoredSkinElement; public var onEnterFrame:Function; public function setColor(c:Number):Void; static function setColorStyle(p:Object, colorStyle:String):Void; }; __Packages.mx.skins.SkinElement__Packages.mx.skins.SkinElement Label.swfsXV?mx.skins.SkinElement intrinsic class mx.skins.SkinElement extends MovieClip { public function __set__visible(visible:Boolean):Void; public var height:Number; public function move(x:Number, y:Number):Void; static function registerElement(name:String, className:Function):Void; public function setSize(w:Number, h:Number):Void; public var top:Number; public var visible:Boolean; public var width:Number; }; !__Packages.mx.skins.halo.Defaults!__Packages.mx.skins.halo.Defaults Label.swfrXV?__Packages.mx.core.UIComponent Label.swf__Packages.mx.core.UIObject Label.swf(__Packages.mx.styles.CSSStyleDeclaration Label.swf)__Packages.mx.core.ext.UIObjectExtensions Label.swfmx.skins.halo.Defaultsimport mx.core.UIObject; import mx.core.ext.UIObjectExtensions; import mx.styles.CSSStyleDeclaration; intrinsic class mx.skins.halo.Defaults { static var CSSStyleDeclarationDependency; static var UIObjectDependency; static var UIObjectExtensionsDependency; public var beginFill:Function; public var beginGradientFill:Function; static function classConstruct():Boolean; static var classConstructed; public var curveTo:Function; public function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios); public var endFill:Function; public var lineTo:Function; public var moveTo:Function; static function setThemeDefaults():Void; }; "__Packages.mx.skins.halo.FocusRect"__Packages.mx.skins.halo.FocusRect Label.swfrXV?#__Packages.mx.managers.DepthManager Label.swf__Packages.mx.skins.SkinElement Label.swf__Packages.mx.core.UIComponent Label.swf!__Packages.mx.skins.halo.Defaults Label.swfmx.skins.halo.FocusRectimport mx.core.UIObject; import mx.skins.halo.Defaults; import mx.managers.DepthManager; import mx.skins.SkinElement; import mx.core.UIComponent; intrinsic class mx.skins.halo.FocusRect extends mx.skins.SkinElement { static var DefaultsDependency:mx.skins.halo.Defaults; public function FocusRect(); static var UIComponentDependency:mx.core.UIComponent; public var boundingBox_mc:MovieClip; static function classConstruct():Boolean; static var classConstructed:Boolean; public function draw(o:Object):Void; public var drawRoundRect:Function; public function handleEvent(e:Object):Void; public function setSize(w:Number, h:Number, r, a:Number, rectCol:Number):Void; }; __Packages.mx.styles.CSSSetStyle __Packages.mx.styles.CSSSetStyle Label.swfD5@!__Packages.mx.styles.StyleManager Label.swf(__Packages.mx.styles.CSSStyleDeclaration Label.swfmx.styles.CSSSetStylebimport mx.styles.StyleManager; import mx.styles.CSSStyleDeclaration; intrinsic class mx.styles.CSSSetStyle { static var CSSStyleDeclarationDependency; public var _color:Number; public function _setStyle(styleProp:String, newValue):Void; public function changeColorStyleInChildren(sheetName:String, colorStyle:String, newValue):Void; public function changeTextStyleInChildren(styleProp:String):Void; static function classConstruct():Boolean; static var classConstructed:Boolean; static function enableRunTimeCSS():Void; public var invalidateStyle:Function; public function notifyStyleChangeInChildren(sheetName:String, styleProp:String, newValue):Void; public var setColor:Function; public function setStyle(styleProp:String, newValue):Void; public var styleName:String; public var stylecache:Object; }; (__Packages.mx.styles.CSSStyleDeclaration(__Packages.mx.styles.CSSStyleDeclaration Label.swfsXV?!__Packages.mx.styles.StyleManager Label.swf"__Packages.mx.styles.CSSTextStyles Label.swfmx.styles.CSSStyleDeclaration%import mx.styles.StyleManager; import mx.styles.CSSTextStyles; intrinsic class mx.styles.CSSStyleDeclaration { static var CSSTextStylesDependency; public function __getTextFormat(tf:TextFormat, bAll:Boolean):Boolean; public var _tf:TextFormat; static function classConstruct():Boolean; static var classConstructed:Boolean; public var color:Number; public var embedFonts:Boolean; public var fontFamily:String; public var fontSize:Number; public var fontStyle:String; public var fontWeight:String; public function getStyle(styleProp:String); public var marginLeft:Number; public var marginRight:Number; public var styleName:String; public var textAlign:String; public var textDecoration:String; public var textIndent:Number; }; "__Packages.mx.styles.CSSTextStyles"__Packages.mx.styles.CSSTextStyles Label.swftXV?mx.styles.CSSTextStylest intrinsic class mx.styles.CSSTextStyles { static function addTextStyles(o:Object, bColor:Boolean):Void; }; !__Packages.mx.styles.StyleManager!__Packages.mx.styles.StyleManager Label.swftXV?mx.styles.StyleManager intrinsic class mx.styles.StyleManager { static var TextFormatStyleProps:Object; static var TextStyleMap:Object; static var colorNames:Object; static var colorStyles:Object; static function getColorName(colorName:String):Number; static var inheritingStyles:Object; static function isColorName(colorName:String):Boolean; static function isColorStyle(styleName:String):Boolean; static function isInheritingStyle(styleName:String):Boolean; static function registerColorName(colorName:String, colorValue:Number):Void; static function registerColorStyle(styleName:String):Void; static function registerInheritingStyle(styleName:String):Void; }; UIObject Label.swf UIComponent Label.swf__Packages.mx.controls.Label Label.swfmx.controls.Label-import mx.core.UIObject; [TagName("Label")] [IconFile("Label.png")] intrinsic class mx.controls.Label extends mx.core.UIObject { public function Label(); public var __autoSize:String; public var _color; public function adjustForAutoSize(); [Inspectable(enumeration="left,center,right,none",defaultValue="none")] function get autoSize():String; function set autoSize(v:String):Void; public var className:String; public var clipParameters:Object; public function draw(Void):Void; public function getHtml():Boolean; public function getText():String; [Inspectable(defaultValue=false)] function get html():Boolean; function set html(value:Boolean):Void; public function init(Void):Void; public var initText:String; public var initializing:Boolean; public var labelField:TextField; static var mergedClipParameters:Boolean; public function setColor(col:Number):Void; public function setEnabled(enable:Boolean):Void; public function setHtml(value:Boolean):Void; public function setText(t:String):Void; public function size(Void):Void; function get styleSheet():TextField.StyleSheet; function set styleSheet(v:TextField.StyleSheet):Void; static var symbolName:String; static var symbolOwner:Object; public var tabChildren:Boolean; public var tabEnabled:Boolean; [Inspectable(defaultValue="Label")] [Bindable("writeonly")] function get text():String; function set text(t:String):Void; public var useHandCursor:Boolean; static var version:String; }; hhhhh legacyLineSpacing0%PublishFormatProperties::htmlFileName Untitled-1"PublishHtmlProperties::StartPaused0 PublishRNWKProperties::speed256K0!PublishGifProperties::PaletteNamePublishFormatProperties::jpeg0PublishHtmlProperties::Loop1PublishProfileProperties::nameDefaultVector::Debugging Permitted0"PublishQTProperties::MatchMovieDim1 PublishQTProperties::AlphaOption PublishQTProperties::LayerOption4PublishHtmlProperties::UsingDefaultAlternateFilename1PublishHtmlProperties::Units0%PublishHtmlProperties::showTagWarnMsg1Vector::External 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